VISUAL-STATE

Name

VISUAL-STATE -- class

Class details

(defclass VISUAL-STATE ()(...))
scopepackage ORG.LANGBAND.ENGINE
locationclasses.lisp
# variables5
# methods10

Methods

(SETF GFX-SYM)
 ((SETF GFX-SYM) (OBJ VISUAL-STATE)) [accessor]

GFX-SYM
 (GFX-SYM (OBJ VISUAL-STATE)) [accessor]

(SETF VISUAL-STATE.ACTIVE)
 ((SETF VISUAL-STATE.ACTIVE) (OBJ VISUAL-STATE)) [accessor]
Called By 

MODIFY-VISUAL-STATE!

VISUAL-STATE.ACTIVE
 (VISUAL-STATE.ACTIVE (OBJ VISUAL-STATE)) [accessor]
Called By 

DISPLAY-VISUAL-STATES

(SETF VISUAL-STATE.DESC)
 ((SETF VISUAL-STATE.DESC) (OBJ VISUAL-STATE)) [accessor]
Called By 

DEFINE-VISUAL-STATE

VISUAL-STATE.DESC
 (VISUAL-STATE.DESC (OBJ VISUAL-STATE)) [accessor]

(SETF VISUAL-STATE.KEY)
 ((SETF VISUAL-STATE.KEY) (OBJ VISUAL-STATE)) [accessor]
Called By 

DEFINE-VISUAL-STATE

VISUAL-STATE.KEY
 (VISUAL-STATE.KEY (OBJ VISUAL-STATE)) [accessor]
Called By 

MODIFY-VISUAL-STATE! and PRINT-OBJECT

(SETF VISUAL-STATE.PRIORITY)
 ((SETF VISUAL-STATE.PRIORITY) (OBJ VISUAL-STATE)) [accessor]
Called By 

DEFINE-VISUAL-STATE

VISUAL-STATE.PRIORITY
 (VISUAL-STATE.PRIORITY (OBJ VISUAL-STATE)) [accessor]

Slots

 slot ACTIVE is of type T
 slot DESC is of type T
 slot GFX-SYM is of type T
 slot KEY is of type T
 slot PRIORITY is of type T

This documentation was generated Autumn 2003 from the original sources by Albert v.0.4.9.