ATTACK-TYPE

Name

ATTACK-TYPE -- class

Description

Represents a type of attack, typically by a monster.

Class details

(defclass ATTACK-TYPE ()(...))
scopepackage ORG.LANGBAND.ENGINE
locationclasses.lisp
# variables3
# methods6

Methods

(SETF ATTACK-TYPE.HIT-EFFECT)
 ((SETF ATTACK-TYPE.HIT-EFFECT) (OBJ ATTACK-TYPE)) [accessor]
Called By 

DEFINE-MONSTER-ATTACK

ATTACK-TYPE.HIT-EFFECT
 (ATTACK-TYPE.HIT-EFFECT (OBJ ATTACK-TYPE)) [accessor]

(SETF ATTACK-TYPE.KEY)
 ((SETF ATTACK-TYPE.KEY) (OBJ ATTACK-TYPE)) [accessor]

ATTACK-TYPE.KEY
 (ATTACK-TYPE.KEY (OBJ ATTACK-TYPE)) [accessor]
Called By 

PRINT-OBJECT

(SETF ATTACK-TYPE.POWER)
 ((SETF ATTACK-TYPE.POWER) (OBJ ATTACK-TYPE)) [accessor]
Called By 

DEFINE-MONSTER-ATTACK

ATTACK-TYPE.POWER
 (ATTACK-TYPE.POWER (OBJ ATTACK-TYPE)) [accessor]
Called By 

PRINT-OBJECT

Slots

 slot HIT-EFFECT is of type T
 slot KEY is of type T
 slot POWER is of type T

This documentation was generated Autumn 2003 from the original sources by Albert v.0.4.9.