(defclass CHARACTER-RACE ()(...)) |
scope | package ORG.LANGBAND.ENGINE |
location | classes.lisp |
# variables | 27 |
# methods | 38 |
((SETF GET-IMMUNITIES) (OBJ CHARACTER-RACE)) [accessor] |
Description | Integer with bit-flags, not array. |
((SETF GET-STAT-SUSTAINS) (OBJ CHARACTER-RACE)) [accessor] |
Description | bitfield based on legal stats. |
((SETF GET-VULNERABILITIES) (OBJ CHARACTER-RACE)) [accessor] |
Description | Integer with bit-flags, not array. |
(GET-VULNERABILITIES (OBJ CHARACTER-RACE)) [accessor] |
Description | Integer with bit-flags, not array. |
((SETF RACE.BASE-AGE) (OBJ CHARACTER-RACE)) [accessor] |
Description | An integer specifying base starting age for a player of this race. |
(RACE.BASE-AGE (OBJ CHARACTER-RACE)) [accessor] |
Description | An integer specifying base starting age for a player of this race. |
((SETF RACE.BASE-STATUS) (OBJ CHARACTER-RACE)) [accessor] |
Description | An integer specifying base starting status for a player of this race. |
(RACE.BASE-STATUS (OBJ CHARACTER-RACE)) [accessor] |
Description | An integer specifying base starting status for a player of this race. |
((SETF RACE.MOD-AGE) (OBJ CHARACTER-RACE)) [accessor] |
Description | A flexible object modifying starting age for a player. |
(RACE.MOD-AGE (OBJ CHARACTER-RACE)) [accessor] |
Description | A flexible object modifying starting age for a player. |
((SETF RACE.MOD-STATUS) (OBJ CHARACTER-RACE)) [accessor] |
Description | A flexible object modifying starting status for a player. |
(RACE.MOD-STATUS (OBJ CHARACTER-RACE)) [accessor] |
Description | A flexible object modifying starting status for a player. |
(RACE.SYMBOL (OBJ CHARACTER-RACE)) [accessor] |
Called By | GENERATE-RANDOM-NAME, GET-CHARACTER-PICTURE and GET-CLASS-TILE |
slot BASE-AGE is of type T |
Description | An integer specifying base starting age for a player of this race. |
slot BASE-STATUS is of type T |
Description | An integer specifying base starting status for a player of this race. |
slot CLASSES is of type T slot DESC is of type T |
slot HIT-DICE is of type T slot ID is of type T |
slot SKILLS is of type T slot START-EQ is of type T slot STAT-CHANGES is of type T |
This documentation was generated Autumn 2003 from the original sources by Albert v.0.4.9.