MISSILE-MOVEMENT

Name

MISSILE-MOVEMENT -- class inheriting SPRITE-MOVEMENT

Class details

(defclass MISSILE-MOVEMENT (SPRITE-MOVEMENT)(...))
scopepackage ORG.LANGBAND.ENGINE
locationclasses.lisp
inheritsSPRITE-MOVEMENT
# variables4
# methods4

Methods

(SETF VISEVENT.MISSILE-WEAPON)
 ((SETF VISEVENT.MISSILE-WEAPON) (OBJ MISSILE-MOVEMENT)) [accessor]
Called By 

SHOOT-A-MISSILE

VISEVENT.MISSILE-WEAPON
 (VISEVENT.MISSILE-WEAPON (OBJ MISSILE-MOVEMENT)) [accessor]
Called By 

FINALISE-VISUAL-EVENT

(SETF VISEVENT.SHOOTER)
 ((SETF VISEVENT.SHOOTER) (OBJ MISSILE-MOVEMENT)) [accessor]
Called By 

SHOOT-A-MISSILE

VISEVENT.SHOOTER
 (VISEVENT.SHOOTER (OBJ MISSILE-MOVEMENT)) [accessor]
Called By 

FINALISE-VISUAL-EVENT

Slots

 slot BLOCKING? is of type T
 slot MISSILE-WEAPON is of type T
 slot MOVE-SPEED is of type T
 slot SHOOTER is of type T

This documentation was generated Autumn 2003 from the original sources by Albert v.0.4.9.