MONSTER-KNOWLEDGE

Name

MONSTER-KNOWLEDGE -- class

Class details

(defclass MONSTER-KNOWLEDGE ()(...))
scopepackage ORG.LANGBAND.ENGINE
locationclasses.lisp
# variables7
# methods14

Methods

(SETF GET-ID)
 ((SETF GET-ID) (OBJ MONSTER-KNOWLEDGE)) [accessor]
Description 

Id for monster we know something about.

GET-ID
 (GET-ID (OBJ MONSTER-KNOWLEDGE)) [accessor]
Description 

Id for monster we know something about.

(SETF GET-IMMUNITIES)
 ((SETF GET-IMMUNITIES) (OBJ MONSTER-KNOWLEDGE)) [accessor]
Description 

bitfield as everything else.

GET-IMMUNITIES
 (GET-IMMUNITIES (OBJ MONSTER-KNOWLEDGE)) [accessor]
Description 

bitfield as everything else.

(SETF GET-RESISTS)
 ((SETF GET-RESISTS) (OBJ MONSTER-KNOWLEDGE)) [accessor]
Description 

bitfield as everything else.

GET-RESISTS
 (GET-RESISTS (OBJ MONSTER-KNOWLEDGE)) [accessor]
Description 

bitfield as everything else.

(SETF GET-VULNERABILITIES)
 ((SETF GET-VULNERABILITIES) (OBJ MONSTER-KNOWLEDGE)) [accessor]
Description 

bitfield as everything else.

GET-VULNERABILITIES
 (GET-VULNERABILITIES (OBJ MONSTER-KNOWLEDGE)) [accessor]
Description 

bitfield as everything else.

(SETF MONSTER.FLAGS)
 ((SETF MONSTER.FLAGS) (OBJ MONSTER-KNOWLEDGE)) [accessor]
Description 

Flags the monster has.

MONSTER.FLAGS
 (MONSTER.FLAGS (OBJ MONSTER-KNOWLEDGE)) [accessor]
Description 

Flags the monster has.

Called By 

ADD-MONSTER-KNOWLEDGE-FLAG! and DISPLAY-MONSTER-RECALL

(SETF MONSTER.NUM-KILLED)
 ((SETF MONSTER.NUM-KILLED) (OBJ MONSTER-KNOWLEDGE)) [accessor]
Description 

How many have you killed?

MONSTER.NUM-KILLED
 (MONSTER.NUM-KILLED (OBJ MONSTER-KNOWLEDGE)) [accessor]
Description 

How many have you killed?

Called By 

DISPLAY-MONSTER-RECALL

(SETF MONSTER.TRIED-ELM)
 ((SETF MONSTER.TRIED-ELM) (OBJ MONSTER-KNOWLEDGE)) [accessor]
Description 

which elemental attacks have been tried on monster. bitfield as everything else.

MONSTER.TRIED-ELM
 (MONSTER.TRIED-ELM (OBJ MONSTER-KNOWLEDGE)) [accessor]
Description 

which elemental attacks have been tried on monster. bitfield as everything else.

Called By 

DISPLAY-MONSTER-RECALL

Slots

FLAGS
slot FLAGS is of type T
Description 

Flags the monster has.

ID
slot ID is of type T
Description 

Id for monster we know something about.

IMMUNITIES
slot IMMUNITIES is of type T
Description 

bitfield as everything else.

NUM-KILLED
slot NUM-KILLED is of type T
Description 

How many have you killed?

RESISTS
slot RESISTS is of type T
Description 

bitfield as everything else.

TRIED-ELM
slot TRIED-ELM is of type T
Description 

which elemental attacks have been tried on monster. bitfield as everything else.

VULNERABILITIES
slot VULNERABILITIES is of type T
Description 

bitfield as everything else.

This documentation was generated Autumn 2003 from the original sources by Albert v.0.4.9.