(defclass VISUAL-PROJECTILE ()(...)) |
scope | package ORG.LANGBAND.ENGINE |
location | classes.lisp |
# variables | 9 |
# methods | 18 |
((SETF PROJECTILE.GFX-BEAM) (OBJ VISUAL-PROJECTILE)) [accessor] |
Description | gfx code for beam. | |
Called By |
(SETF PROJECTILE.GFX-EXPLOSION)
((SETF PROJECTILE.GFX-EXPLOSION) (OBJ VISUAL-PROJECTILE)) [accessor] |
Called By |
(PROJECTILE.ID (OBJ VISUAL-PROJECTILE)) [accessor] |
Called By | %SIMPLE-PROJECTION, PRINT-OBJECT and PROJECT-ON-LOS-MONSTERS |
((SETF PROJECTILE.TEXT-BEAM) (OBJ VISUAL-PROJECTILE)) [accessor] |
Description | text code for beam. | |
Called By |
(SETF PROJECTILE.TEXT-EXPLOSION)
((SETF PROJECTILE.TEXT-EXPLOSION) (OBJ VISUAL-PROJECTILE)) [accessor] |
Called By |
slot GFX-EXPLOSION is of type T slot GFX-IMPACT is of type T slot GFX-PATH is of type T slot ID is of type T |
slot TEXT-EXPLOSION is of type T slot TEXT-IMPACT is of type T slot TEXT-PATH is of type T |
This documentation was generated Autumn 2003 from the original sources by Albert v.0.4.9.