(defclass OBJECT-KIND ()(...)) |
scope | package ORG.LANGBAND.ENGINE |
location | classes.lisp |
# variables | 34 |
# methods | 68 |
((SETF ALLOC-LOCATIONS) (OBJ OBJECT-KIND)) [accessor] |
Description | A list of conses on the form (depth . chance) |
(ALLOC-LOCATIONS (OBJ OBJECT-KIND)) [accessor] |
Description | A list of conses on the form (depth . chance) |
((SETF GET-IMMUNITIES) (OBJ OBJECT-KIND)) [accessor] |
Description | The value is tied to registered elements. |
((SETF GET-LIGHT-RADIUS) (OBJ OBJECT-KIND)) [accessor] |
Description | Value is non-negative integer. | |
Called By |
((SETF GET-RESISTS) (OBJ OBJECT-KIND)) [accessor] |
Description | The value is tied to registered elements. |
((SETF GET-STAT-SUSTAINS) (OBJ OBJECT-KIND)) [accessor] |
Description | The value is tied to registered stats. |
((SETF GET-VULNERABILITIES) (OBJ OBJECT-KIND)) [accessor] |
Description | The value is tied to registered elements. |
(GET-VULNERABILITIES (OBJ OBJECT-KIND)) [accessor] |
Description | The value is tied to registered elements. |
((SETF GFX-SYM) (OBJ OBJECT-KIND)) [accessor] |
Description | A precoded 24-bit bitfield specifying which graphical symbol to use. |
(GFX-SYM (OBJ OBJECT-KIND)) [accessor] |
Description | A precoded 24-bit bitfield specifying which graphical symbol to use. |
((SETF OBJECT.AWARE) (OBJ OBJECT-KIND)) [accessor] |
Description | The player is 'aware' of the item's effects | |
Called By |
(OBJECT.AWARE (OBJ OBJECT-KIND)) [accessor] |
Description | The player is 'aware' of the item's effects | |
Called By | WRITE-OBJ-DESCRIPTION, WRITE-OBJ-DESCRIPTION, WRITE-OBJ-DESCRIPTION, WRITE-OBJ-DESCRIPTION and WRITE-OBJ-DESCRIPTION |
((SETF OBJECT.COST) (OBJ OBJECT-KIND)) [accessor] |
Description | Non-negative integer, denoting one unit of the currency. |
(OBJECT.COST (OBJ OBJECT-KIND)) [accessor] |
Description | Non-negative integer, denoting one unit of the currency. | |
Called By | CREATE-GOLD and GET-PRICE |
((SETF OBJECT.EASY-KNOW) (OBJ OBJECT-KIND)) [accessor] |
Description | Is it easy to understand the use of the object? |
(OBJECT.EASY-KNOW (OBJ OBJECT-KIND)) [accessor] |
Description | Is it easy to understand the use of the object? |
(OBJECT.EFFECTS (OBJ OBJECT-KIND)) [accessor] |
Description | Is a list of effect-entry objects. | |
Called By |
((SETF OBJECT.EVENTS) (OBJ OBJECT-KIND)) [accessor] |
Description | should be a list of conses (event . function-obj) |
(OBJECT.EVENTS (OBJ OBJECT-KIND)) [accessor] |
Description | should be a list of conses (event . function-obj) |
((SETF OBJECT.FLAGS) (OBJ OBJECT-KIND)) [accessor] |
Description | List of symbols, may be the empry list. |
(OBJECT.FLAGS (OBJ OBJECT-KIND)) [accessor] |
Description | List of symbols, may be the empry list. | |
Called By |
((SETF OBJECT.FLAVOUR) (OBJ OBJECT-KIND)) [accessor] |
Description | The flavour is either nil or a cons (desc . colour). | |
Called By |
(OBJECT.FLAVOUR (OBJ OBJECT-KIND)) [accessor] |
Description | The flavour is either nil or a cons (desc . colour). | |
Called By | FLAVOUR-SIMPLE-OBJECT-KIND!, WRITE-OBJ-DESCRIPTION, WRITE-OBJ-DESCRIPTION and WRITE-OBJ-DESCRIPTION |
((SETF OBJECT.IGNORES) (OBJ OBJECT-KIND)) [accessor] |
Description | The value is tied to registered elements. | |
Called By |
(OBJECT.IGNORES (OBJ OBJECT-KIND)) [accessor] |
Description | The value is tied to registered elements. | |
Called By |
(OBJECT.NAME (OBJ OBJECT-KIND)) [accessor] |
((SETF OBJECT.POWER-LVL) (OBJ OBJECT-KIND)) [accessor] |
Description | A non-negative integer denoting how powerful the object is. |
(OBJECT.POWER-LVL (OBJ OBJECT-KIND)) [accessor] |
Description | A non-negative integer denoting how powerful the object is. |
((SETF OBJECT.SORT-VALUE) (OBJ OBJECT-KIND)) [accessor] |
Description | Non-negative integer denoting where the object will be in an object-list. |
(OBJECT.SORT-VALUE (OBJ OBJECT-KIND)) [accessor] |
Description | Non-negative integer denoting where the object will be in an object-list. |
((SETF OBJECT.TEXT-COLOUR) (OBJ OBJECT-KIND)) [accessor] |
Description | Colour used in textual descriptions of the object. |
(OBJECT.TEXT-COLOUR (OBJ OBJECT-KIND)) [accessor] |
Description | Colour used in textual descriptions of the object. |
(OBJECT.THE-KIND (OBJ OBJECT-KIND)) [accessor] |
Called By | %FILED-OBJECT-KIND, FLAVOUR-SIMPLE-OBJECT-KIND!, PICK-UP-FROM-FLOOR! and STORE-BUYS-ITEM? |
((SETF OBJECT.TRIED) (OBJ OBJECT-KIND)) [accessor] |
Description | The player has 'tried' one of the items |
((SETF OBJECT.WEIGHT) (OBJ OBJECT-KIND)) [accessor] |
Description | Non-negative integer, each about 50g. |
(OBJECT.WEIGHT (OBJ OBJECT-KIND)) [accessor] |
Description | Non-negative integer, each about 50g. | |
Called By |
slot ABILITIES is of type T slot ARMOUR-MODIFIER is of type T slot ARMOUR-RATING is of type T |
slot DAMAGE-DICE is of type T slot DAMAGE-MODIFIER is of type T |
slot GFX-SYM is of type T |
Description | A precoded 24-bit bitfield specifying which graphical symbol to use. |
slot NAME is of type T slot NUMBER-OF-DAMAGE-DICE is of type T slot NUMERIC-ID is of type T |
slot SORT-VALUE is of type T |
Description | Non-negative integer denoting where the object will be in an object-list. |
slot SPEED-MODIFIER is of type T slot STAT-MODIFIERS is of type T |
slot TEXT-SYM is of type T |
Description | A precoded 24-bit bitfield specifying whichtextual symbol to use. |
slot THE-KIND is of type T slot TOHIT-MODIFIER is of type T |
This documentation was generated Autumn 2003 from the original sources by Albert v.0.4.9.