(defclass VARIANT (ACTIVATABLE)(...)) |
scope | package ORG.LANGBAND.ENGINE |
location | classes.lisp |
inherits | ACTIVATABLE |
# variables | 42 |
# methods | 84 |
((SETF VARIANT.CONFIG-PATH) (OBJ VARIANT)) [accessor] |
Description | where are the configuration-files? |
((SETF VARIANT.EFFECTS) (OBJ VARIANT)) [accessor] |
Description | List of legal effects and effects to handle for variant. |
(VARIANT.EFFECTS (OBJ VARIANT)) [accessor] |
Description | List of legal effects and effects to handle for variant. | |
Called By |
((SETF VARIANT.ELEMENTS) (OBJ VARIANT)) [accessor] |
Description | List of legal elements and elements to handle for variant. | |
Called By |
(VARIANT.ELEMENTS (OBJ VARIANT)) [accessor] |
Description | List of legal elements and elements to handle for variant. | |
Called By | %VAN-FILL-RESISTS, ACTIVATE-OBJECT, DEFINE-ELEMENT, GET-ELEMENT-FLAG, GET-ELEMENT-NUMBER and IS-LEGAL-ELEMENT? |
((SETF VARIANT.EVENT-TYPES) (OBJ VARIANT)) [accessor] |
Description | table with known events that can occur. |
(VARIANT.EVENT-TYPES (OBJ VARIANT)) [accessor] |
Description | table with known events that can occur. | |
Called By |
(VARIANT.FLAVOUR-TYPES (OBJ VARIANT)) [accessor] |
Called By | %FILED-OBJECT-KIND, DEFINE-FLAVOUR-TYPE, FIND-FLAVOUR-TYPE and FLAVOUR-SIMPLE-OBJECT-KIND! |
(VARIANT.FLOOR-TYPES (OBJ VARIANT)) [accessor] |
Called By | (SETF COORD-FLOOR), (SETF GET-FLOOR-TYPE), GET-FLOOR, GET-FLOOR-TYPE and READ-MAP |
((SETF VARIANT.GENDERS) (OBJ VARIANT)) [accessor] |
Description | List of legal genders for players and monsters. |
(VARIANT.GENDERS (OBJ VARIANT)) [accessor] |
Description | List of legal genders for players and monsters. | |
Called By |
((SETF VARIANT.GFX-PATH) (OBJ VARIANT)) [accessor] |
Description | What is the path to variant specific graphics? |
(VARIANT.GFX-PATH (OBJ VARIANT)) [accessor] |
Description | What is the path to variant specific graphics? | |
Called By |
((SETF VARIANT.IMAGES) (OBJ VARIANT)) [accessor] |
Description | An array of relevant images to a variant. | |
Called By |
(VARIANT.IMAGES (OBJ VARIANT)) [accessor] |
Description | An array of relevant images to a variant. | |
Called By |
(VARIANT.MAX-DEPTH (OBJ VARIANT)) [accessor] |
Called By | CREATE-BASIC-ALLOCATION-TABLE and GET-LEVEL-APPROPRIATE-ENCHANTMENT |
((SETF VARIANT.MONSTERS) (OBJ VARIANT)) [accessor] |
Description | these are just monster-types.. not active monsters. |
(VARIANT.MONSTERS (OBJ VARIANT)) [accessor] |
Description | these are just monster-types.. not active monsters. | |
Called By |
(SETF VARIANT.MONSTERS-BY-LEVEL)
((SETF VARIANT.MONSTERS-BY-LEVEL) (OBJ VARIANT)) [accessor] |
Description | these are monster-types organised by levels. |
(VARIANT.MONSTERS-BY-LEVEL (OBJ VARIANT)) [accessor] |
Description | these are monster-types organised by levels. | |
Called By |
((SETF VARIANT.NUM-VERSION) (OBJ VARIANT)) [accessor] |
Description | A never-displayed version-number that code can use for compatibility checks, savegames and internal use. version is for display, num-version for active-use. u16b should be enough. |
(VARIANT.NUM-VERSION (OBJ VARIANT)) [accessor] |
Description | A never-displayed version-number that code can use for compatibility checks, savegames and internal use. version is for display, num-version for active-use. u16b should be enough. |
((SETF VARIANT.OBJECTS) (OBJ VARIANT)) [accessor] |
Description | these are just object-types.. not active objects. |
(VARIANT.OBJECTS (OBJ VARIANT)) [accessor] |
Description | these are just object-types.. not active objects. | |
Called By | %FILED-OBJECT-KIND, DEFINE-OBJECT-KIND and DISTRIBUTE-FLAVOURS! |
(SETF VARIANT.OBJECTS-BY-LEVEL)
((SETF VARIANT.OBJECTS-BY-LEVEL) (OBJ VARIANT)) [accessor] |
Description | these are object-types organised by levels. |
(VARIANT.OBJECTS-BY-LEVEL (OBJ VARIANT)) [accessor] |
Description | these are object-types organised by levels. | |
Called By |
(VARIANT.ROOM-BUILDERS (OBJ VARIANT)) [accessor] |
Called By | DEFINE-ROOM and GET-ROOM |
((SETF VARIANT.SETTINGS) (OBJ VARIANT)) [accessor] |
Description | table with settings for various parts of the code, see later |
(VARIANT.SETTINGS (OBJ VARIANT)) [accessor] |
Description | table with settings for various parts of the code, see later |
(VARIANT.STATS (OBJ VARIANT)) [accessor] |
(VARIANT.TURN (OBJ VARIANT)) [accessor] |
Called By | ACTIVATE-OBJECT, EXECUTE-TURN-EVENTS!, ON-MOVE-TO-COORD, PROCESS-WORLD& and RUN-LEVEL! |
((SETF VARIANT.VERSION) (OBJ VARIANT)) [accessor] |
Description | A string describing the version, useful for displaying. |
(VARIANT.VERSION (OBJ VARIANT)) [accessor] |
Description | A string describing the version, useful for displaying. |
(VARIANT.VISUAL-EFFECTS (OBJ VARIANT)) [accessor] |
Called By | DEFINE-SPELL, INITIALISE-OBJECT-KIND!, INITIALISE-OBJECT-KIND! and INITIALISE-OBJECT-KIND! |
((SETF VARIANT.VISUAL-STATES) (OBJ VARIANT)) [accessor] |
Description | The various states that can be shown for the player. | |
Called By |
(VARIANT.VISUAL-STATES (OBJ VARIANT)) [accessor] |
Description | The various states that can be shown for the player. | |
Called By | DEFINE-VISUAL-STATE, DISPLAY-VISUAL-STATES, GET-VISUAL-STATE and MODIFY-VISUAL-STATE! |
slot ATTACK-DESCRIPTIONS is of type T slot ATTACK-TYPES is of type T slot CLASSES is of type T |
slot FILTERS is of type T slot FLAVOUR-TYPES is of type T slot FLOOR-TYPES is of type T |
slot HELP-TOPICS is of type T slot HOUSE-OWNERS is of type T slot HOUSE-TYPES is of type T slot ID is of type T |
slot INFORMATION is of type T slot LEVEL-BUILDERS is of type T slot MAX-CHARLEVEL is of type T slot MAX-DEPTH is of type T |
slot NUM-VERSION is of type T |
Description | A never-displayed version-number that code can use for compatibility checks, savegames and internal use. version is for display, num-version for active-use. u16b should be enough. |
slot RACES is of type T slot ROOM-BUILDERS is of type T |
slot STAT-LENGTH is of type T slot STATS is of type T |
slot TURN is of type T slot TURN-EVENTS is of type T |
slot WORN-ITEM-SLOTS is of type T slot XP-TABLE is of type T |
This documentation was generated Autumn 2003 from the original sources by Albert v.0.4.9.