(GFX-SYM (OBJ ACTIVE-OBJECT)) [method] |
Calls | AOBJ.KIND, GFX-SYM, OBJECT.FLAVOUR, POSITIVE-INTEGER? and SLOT-VALUE | |
Location |
(GFX-SYM (CREATURE CREATURE)) [method] |
Calls | ANIM.CURRENT, ANIM.PATH, ERROR, NON-NEGATIVE-INTEGER? and SLOT-VALUE | |
Location |
This documentation was generated Autumn 2003 from the original sources by Albert v.0.4.9.