GET-DAMAGE-POTENTIAL

Name

GET-DAMAGE-POTENTIAL -- generic function

Description

Returns the potential damage for a given creature for a special ability.

Methods

GET-DAMAGE-POTENTIAL
 (GET-DAMAGE-POTENTIAL (CREATURE ACTIVE-MONSTER) (SPAB SPAB)) [method]
Calls 

FUNCALL, FUNCTIONP, POSITIVE-INTEGER? and SPAB.OFFENSIVE

Location 

variants/vanilla/monsters.lisp

GET-DAMAGE-POTENTIAL
 (GET-DAMAGE-POTENTIAL (CREATURE ACTIVE-MONSTER) (TACTIC RANGED-SPAB)) [method]
Calls 

CARRIES-OBJECT?, DISTANCE, LOCATION-X, LOCATION-Y, ROLL-DICE, SPAB.MISSILE, SPAB.POWER and SPAB.RANGE

Location 

variants/vanilla/monsters.lisp

GET-DAMAGE-POTENTIAL
 (GET-DAMAGE-POTENTIAL (CREATURE ACTIVE-MONSTER) (TACTIC SPELL-SPAB)) [method]
Calls 

CURRENT-HP, FUNCALL, FUNCTIONP, GET-CREATURE-MANA, NON-NEGATIVE-INTEGER?, POSITIVE-INTEGER?, SPAB.DAMAGE, SPAB.MANA-COST and SPAB.OFFENSIVE

Location 

variants/vanilla/monsters.lisp

GET-DAMAGE-POTENTIAL
 (GET-DAMAGE-POTENTIAL (CREATURE ACTIVE-MONSTER) (TACTIC BREATH-SPAB)) [method]
Calls 

CURRENT-HP, FUNCALL, FUNCTIONP, POSITIVE-INTEGER?, SPAB.DAMAGE and WARN

Location 

variants/vanilla/monsters.lisp

This documentation was generated Autumn 2003 from the original sources by Albert v.0.4.9.