langband-engine Reference Documentation
Returns a fixnum with the power-lvl for the given object/creature.
GET-POWER-LVL
(GET-POWER-LVL (OBJ ACTIVE-OBJECT)) [method]
AOBJ.KIND and GET-POWER-LVL
object.lisp
(GET-POWER-LVL (OBJ OBJECT-KIND)) [method]
OBJECT.POWER-LVL
(GET-POWER-LVL (PLAYER PLAYER)) [method]
PLAYER.POWER-LVL
player.lisp
(GET-POWER-LVL (OBJ ACTIVE-MONSTER)) [method]
AMON.KIND and GET-POWER-LVL
monster.lisp
(GET-POWER-LVL (OBJ MONSTER-KIND)) [method]
MONSTER.POWER-LVL
This documentation was generated Autumn 2003 from the original sources by Albert v.0.4.9.